Osrs Best In Slot Magic Shield
Extra notes: For melee, lunging 3 + strength cape perk is stupidly good as a damage over time option. For magic, if you don't need to soul split/can 4taa and use natural instinct heavily in your rotations, Energizing 3 + invigorating 3, biting 3 on alternate top is BIS.
- BiS feet slot is Eternal boots which require 75 both in Magic and Defense. BiS back slot is an Imbued god cape which requires 75 Magic to equip. BiS off-hand slot is the Arcane spirit shield which requires 65 Magic, 75 Defense, and 70 Prayer to wield. BiS hand slot is a Tormented bracelet that requires 75 Hitpoints to equip.
- The best you can get without getting negative magic stats are leather ranging armour and various other items for defensive stats. Note also that while the Zamorak monk bottom is the best-in-slot leg wear in F2P, the black and blue wizard robes offer a superior bonus to the Zamorak monk top.
- Note: this is pure attack bonus wise (str in case of melee), BIS weapons depend on situation (what style is used), shields depend on the situation (ely is generally the best, altough dfs can be better in certain situations) edit: lemme know when i miss something (also when on slay task the slayer mask is BIS obviously).
- Slot Image Item Magic bonus Notes Ancestral hat +8 Requires 75 and 65 to wear, and gives +2% Magic damage. The 3rd age mage hat provides the same bonuses and only requires 65 and 30 to wear, but has no Melee Defence or Magic damage bonuses.: 3rd age amulet +15 Requires 65 and 30 to wear. The amulet of fury, amulet of glory, and amulet of magic are all significantly cheaper in price, and give.
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AKA - ArmadylRequirements - 70 RangeKree’arra is a powerful Aviantese boss in the God Wars Dungeon. Her primary attack is ranged although also uses a magic attack. Kree’s attacks will hit every player in the room at the same time, meaning you cannot enter this fight with a designated tank like the other God Wars Dungeon bosses.
Kree can stack up to 71 damage at once so it’s vital that the player keep the protect from missiles prayer active at all times. Kree’s other unique attack will push the player back in a gust of wind, this pushback can be avoided by placing yourself in the corner of the room.
As Kree’arra is classed as an Aviansie, a slayer task of Aviansies will allow you to use a black mask or slayer helmet, which greatly increases your DPS and the number of kills you will be able to achieve in a single trip.
The most common tactic to use at Kree’arra is to use black chinchompas and focus your attacks on one of the minions in the room – as the minion has a much lower defence that Kree, the AoE damage from the chinchompa will deal more damage to Kree than if you were to attack her directly.
Ecumenical keys – Due to the difficulty in getting the 40 kill count required to enter the Armadyl boss room – it’s highly recommended to obtain an ecumenical key instead. The ecumenical key will allow you to bypass the kill count requirement and can be obtained much quicker from the Wilderness God Wars Dungeon before you make your trip to Armadyl.
God Wards Dungeon Notes – You will need to bring one rope to gain access to the dungeon for the first time and access to Armadyl’s Eyrie in the dungeon requires you to have 70 ranged and a mithril grapple. When entering the dungeon, you will take damage from a variety of different monsters if you are not properly prepared. There are certain god-aligned items you can equip in order to give yourself protection from that specific god’s followers. For example, equipping a Bandos Godsword while in the dungeon will make all minions in the dungeon which are aligned with Bandos non-aggressive.
The protection needed in order to have full protection in Armadyl’s corner of the dungeon is Bandos,Zamorak and Saradomin and Armadyl. However, in Armadyl’s Eyrie you will only need an Armadyl item and a Zamorak item to get your kill count and enter the Armadyl boss room comfortably.